112 lines
2.8 KiB
Python
Executable File

#!/usr/bin/env python3
import gi
import os
import sys
import json
import time
try:
gi.require_version('Playerctl', '2.0')
except:
sys.exit(1)
from gi.repository import Playerctl, GLib
title_maxlen = 30;
artist_maxlen = 30;
class Status:
def __init__(self):
self.running = False
self.playing = False
self.title = None
self.artist = None
self.album = None
self.album_artist = None
def _dict_dump(self):
return {
"running": self.running,
"playing": self.playing,
"title": self.title,
"artist": self.artist,
"album": self.album,
"album_artist": self.album_artist
}
def __str__(self):
return json.dumps(self._dict_dump())
class StatusDisplay:
def __init__(self):
self._player = None
def show(self):
self._init_player()
main = GLib.MainLoop()
main.run()
def _get_status(self, playing = None):
if self._player:
status = Status()
status.running = self._player.props.playback_status != 2
if playing == None:
status.playing = self._player.props.playback_status == 0
else:
status.playing = playing
status.title = self._player.get_title() or ""
status.artist = self._player.get_artist() or ""
status.album = self._player.get_album() or ""
if len(status.title) > title_maxlen:
status.title = status.title[:title_maxlen-1] + ''
if len(status.artist) > artist_maxlen:
status.artist = status.artist[:artist_maxlen-1] + ''
return status
else:
return Status()
def _print_status(self, status):
print(status, flush=True)
def _init_player(self):
success = False
while not success:
try:
self._player = Playerctl.Player()
self._player.connect('metadata', self._on_update)
self._player.connect('play', self._on_play)
self._player.connect('pause', self._on_pause)
self._player.connect('exit', self._on_exit)
self._print_status(self._get_status())
success = True
except:
self._print_status(Status())
time.sleep(2)
def _on_update(self, *args):
self._print_status(self._get_status())
def _on_play(self, *args):
self._print_status(self._get_status(playing=True))
def _on_pause(self, *args):
self._print_status(self._get_status(playing=False))
def _on_exit(self, player):
del self._player
self._player = None
self._init_player()
StatusDisplay().show()