Move RGBLIGHT_SLEEP to data driven (#21072)
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@@ -8,8 +8,6 @@
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#define SPLIT_HAND_MATRIX_GRID B5, F6
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#define MATRIX_MASKED
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#define RGBLIGHT_SLEEP
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/* Haptic hardware */
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// The Pimoroni is the likely hardware, for which these settings work
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#define FB_ERM_LRA 1
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@@ -36,7 +36,8 @@
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"split": true,
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"hue_steps": 8,
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"saturation_steps": 8,
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"brightness_steps": 8
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"brightness_steps": 8,
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"sleep": true
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},
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"ws2812": {
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"pin": "D3"
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@@ -3,8 +3,6 @@
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#pragma once
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#define RGBLIGHT_SLEEP
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/* Haptic hardware */
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// The Pimoroni is the likely hardware, for which these settings work
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#define FB_ERM_LRA 1
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@@ -37,7 +37,8 @@
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"split": true,
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"hue_steps": 8,
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"saturation_steps": 8,
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"brightness_steps": 8
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"brightness_steps": 8,
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"sleep": true
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},
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"ws2812": {
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"pin": "D3"
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@@ -8,8 +8,6 @@
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#define SPLIT_HAND_MATRIX_GRID B5, F6
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#define MATRIX_MASKED
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#define RGBLIGHT_SLEEP
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/* Haptic hardware */
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// The Pimoroni is the likely hardware, for which these settings work
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#define FB_ERM_LRA 1
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@@ -36,7 +36,8 @@
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"split": true,
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"hue_steps": 8,
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"saturation_steps": 8,
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"brightness_steps": 8
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"brightness_steps": 8,
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"sleep": true
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},
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"ws2812": {
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"pin": "D3"
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