Move layouts for direct_pins boards to data driven (#19872)
This commit is contained in:
@@ -1,17 +0,0 @@
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/* Copyright 2020 Richard Sutherland
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
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#include "aball.h"
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@@ -1,21 +0,0 @@
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/* Copyright 2020 Richard Sutherland
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT(k00) {{ k00 }}
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@@ -18,7 +18,7 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0}
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{"x":0, "y":0, "matrix": [0, 0]}
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]
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}
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}
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@@ -1 +0,0 @@
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#include "bdn9_ble.h"
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@@ -1,37 +0,0 @@
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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KA1, KA2, KA3, \
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KB1, KB2, KB3, \
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KC1, KC2, KC3 \
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) \
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{ \
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{ KA1, KA2, KA3 }, \
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{ KB1, KB2, KB3 }, \
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{ KC1, KC2, KC3 } \
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}
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@@ -20,15 +20,15 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]}
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]
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}
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}
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@@ -1,16 +0,0 @@
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/* Copyright 2020 GhostSeven <work@ghost7.com>
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||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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#include "bento.h"
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@@ -1,20 +0,0 @@
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/* Copyright 2020 GhostSeven <work@ghost7.com>
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||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef KEYBOARD_handwired_bento_rev1
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#include "rev1.h"
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#endif
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@@ -19,12 +19,12 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]}
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]
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}
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}
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@@ -13,7 +13,7 @@
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* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#include "rev1.h"
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#include "quantum.h"
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void eeconfig_init_kb(void) {
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#ifdef RGBLIGHT_ENABLE
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@@ -1,36 +0,0 @@
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||||
/* Copyright 2020 GhostSeven <work@ghost7.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
#pragma once
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#include "bento.h"
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#include "quantum.h"
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||||
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
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KA1, KA2, KA3, \
|
||||
KB1, KB2, KB3 \
|
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) \
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{ \
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{ KA1, KA2, KA3 }, \
|
||||
{ KB1, KB2, KB3 } \
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}
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@@ -1,17 +0,0 @@
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||||
/* Copyright 2021 Daniel Cormier
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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#include "001.h"
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@@ -1,33 +0,0 @@
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/* Copyright 2021 Daniel Cormier
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04 \
|
||||
) { \
|
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{ k00, k01, k02, k03, k04 } \
|
||||
}
|
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@@ -22,11 +22,11 @@
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"layouts": {
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"LAYOUT": {
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||||
"layout": [
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{"label": "Mute", "x": 0, "y": 0},
|
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{"label": "Stop", "x": 1, "y": 0},
|
||||
{"label": "Previous", "x": 2, "y": 0},
|
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{"label": "Next", "x": 3, "y": 0},
|
||||
{"label": "Play/Pause", "x": 4, "y": 0}
|
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{"x": 0, "y": 0, "matrix": [0, 0]},
|
||||
{"x": 1, "y": 0, "matrix": [0, 1]},
|
||||
{"x": 2, "y": 0, "matrix": [0, 2]},
|
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{"x": 3, "y": 0, "matrix": [0, 3]},
|
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{"x": 4, "y": 0, "matrix": [0, 4]}
|
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]
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}
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}
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|
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@@ -19,13 +19,13 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
|
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{"label": "k00", "x": 0, "y": 0},
|
||||
{"label": "k01", "x": 1, "y": 0},
|
||||
{"label": "k02", "x": 2, "y": 0},
|
||||
{"x": 0, "y": 0, "matrix": [0, 0]},
|
||||
{"x": 1, "y": 0, "matrix": [0, 1]},
|
||||
{"x": 2, "y": 0, "matrix": [0, 2]},
|
||||
|
||||
{"label": "k10", "x": 0, "y": 1},
|
||||
{"label": "k11", "x": 1, "y": 1},
|
||||
{"label": "k12", "x": 2, "y": 1}
|
||||
{"x": 0, "y": 1, "matrix": [1, 0]},
|
||||
{"x": 1, "y": 1, "matrix": [1, 1]},
|
||||
{"x": 2, "y": 1, "matrix": [1, 2]}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
/* Copyright 2022 dari-studios (@dari-studios)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lemonpad.h"
|
||||
@@ -1,38 +0,0 @@
|
||||
/* Copyright 2022 dari-studios (@dari-studios)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
|
||||
//Top 3 on the usb port side, bottom 3 on the opposite side
|
||||
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11, k12 \
|
||||
) { \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, k11, k12 }, \
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
#include "2x3.h"
|
||||
@@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT_ortho_2x3( \
|
||||
K00, K01, K02, \
|
||||
K03, K04, K05 \
|
||||
) { \
|
||||
{ K00, K01, K02}, \
|
||||
{ K03, K04, K05} \
|
||||
}
|
||||
@@ -20,12 +20,12 @@
|
||||
"layouts": {
|
||||
"LAYOUT_ortho_2x3": {
|
||||
"layout": [
|
||||
{"label":"K00", "x":0, "y":0},
|
||||
{"label":"K01", "x":1, "y":0},
|
||||
{"label":"K02", "x":2, "y":0},
|
||||
{"label":"K03", "x":0, "y":1},
|
||||
{"label":"K04", "x":1, "y":1},
|
||||
{"label":"K05", "x":2, "y":1}
|
||||
{"x":0, "y":0, "matrix": [0, 0]},
|
||||
{"x":1, "y":0, "matrix": [0, 1]},
|
||||
{"x":2, "y":0, "matrix": [0, 2]},
|
||||
{"x":0, "y":1, "matrix": [1, 0]},
|
||||
{"x":1, "y":1, "matrix": [1, 1]},
|
||||
{"x":2, "y":1, "matrix": [1, 2]}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
#include "2x4.h"
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT_ortho_2x4(\
|
||||
K00, K01, K02, K03, \
|
||||
K04, K05, K06, K07 \
|
||||
) \
|
||||
{ \
|
||||
{ K00,K01,K02,K03}, \
|
||||
{ K04,K05,K06,K07} \
|
||||
}
|
||||
@@ -19,14 +19,14 @@
|
||||
"layouts": {
|
||||
"LAYOUT_ortho_2x4": {
|
||||
"layout": [
|
||||
{"label":"K00", "x":0, "y":0},
|
||||
{"label":"K01", "x":1, "y":0},
|
||||
{"label":"K02", "x":2, "y":0},
|
||||
{"label":"K03", "x":3, "y":0},
|
||||
{"label":"K04", "x":0, "y":1},
|
||||
{"label":"K05", "x":1, "y":1},
|
||||
{"label":"K06", "x":2, "y":1},
|
||||
{"label":"K07", "x":3, "y":1}
|
||||
{"x":0, "y":0, "matrix": [0, 0]},
|
||||
{"x":1, "y":0, "matrix": [0, 1]},
|
||||
{"x":2, "y":0, "matrix": [0, 2]},
|
||||
{"x":3, "y":0, "matrix": [0, 3]},
|
||||
{"x":0, "y":1, "matrix": [1, 0]},
|
||||
{"x":1, "y":1, "matrix": [1, 1]},
|
||||
{"x":2, "y":1, "matrix": [1, 2]},
|
||||
{"x":3, "y":1, "matrix": [1, 3]}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
#include "2x5.h"
|
||||
@@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT_ortho_2x5( \
|
||||
K00, K01, K02, K03, K04, \
|
||||
K10, K11, K12, K13, K14 \
|
||||
) { \
|
||||
{ K00, K01, K02, K03, K04 }, \
|
||||
{ K10, K11, K12, K13, K14 } \
|
||||
}
|
||||
@@ -19,16 +19,16 @@
|
||||
"layouts": {
|
||||
"LAYOUT_ortho_2x5": {
|
||||
"layout": [
|
||||
{"label":"K00", "x":0, "y":0},
|
||||
{"label":"K01", "x":1, "y":0},
|
||||
{"label":"K02", "x":2, "y":0},
|
||||
{"label":"K03", "x":3, "y":0},
|
||||
{"label":"K04", "x":4, "y":0},
|
||||
{"label":"K10", "x":0, "y":1},
|
||||
{"label":"K11", "x":1, "y":1},
|
||||
{"label":"K12", "x":2, "y":1},
|
||||
{"label":"K13", "x":3, "y":1},
|
||||
{"label":"K14", "x":4, "y":1}
|
||||
{"x":0, "y":0, "matrix": [0, 0]},
|
||||
{"x":1, "y":0, "matrix": [0, 1]},
|
||||
{"x":2, "y":0, "matrix": [0, 2]},
|
||||
{"x":3, "y":0, "matrix": [0, 3]},
|
||||
{"x":4, "y":0, "matrix": [0, 4]},
|
||||
{"x":0, "y":1, "matrix": [1, 0]},
|
||||
{"x":1, "y":1, "matrix": [1, 1]},
|
||||
{"x":2, "y":1, "matrix": [1, 2]},
|
||||
{"x":3, "y":1, "matrix": [1, 3]},
|
||||
{"x":4, "y":1, "matrix": [1, 4]}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user